For transparent materials you also have to uncheck "use color texture as transparency" e.g. For old materials defined only by colors you should leave it checked - if you uncheck it you have to change rgb values according to sketchup material colors. Therefore I think, you have to decide if you are going to work in gamma 1.0 or 2.2.įor gamma 2.2, you should uncheck "linear workflow" for every "old" material that uses texture in diffuse map. Now this linear workflow switch is missing and it is controlled individually for each material. Before, there was color mapping section in V-Ray settings and "linear workflow" option was set by default. I think, it is because of gamma settings mismatch. I noticed that final version of V-Ray 3.4 changes color mapping/gamma for materials from beta version as well as older versions.
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